Indie+ Hangout Panel About Games on Demand

The Indie+ team organized a Google Hangout panel discussion about Games on Demand. It aired live on Sep 19, 2015 and featured Rich Rogers moderating a conversation with Kristin Firth, Evan Torner, Renee Knipe, Ross Cowman, Natalie Holt, and Steve Segedy.

“At big cons like GenCon, Origins and PAX, as well as little gaming conventions, brave souls organize and sign up to run games on demand. Why do they do this thing? How do they pull it off?”

PAX Prime 2015 – Games on Demand

PAX Games on Demand Menu Sample

Games on Demand will once again be running a slate of excellent games at PAX Prime this year. The show runs from August 28th-31st in Seattle, WA. The event will take place in room 305 on the third floor of the convention center again this year and we’ll be co-located with Gamma Ray Games to make it easy to grab a copy of the games you’ve played.

New games will begin each day at the following times:

Thurs-Sun 10am, 1pm, 4pm, 7pm
Monday 10am, 1pm, 4pm

If you have questions, just send us a message and let us know!

Games Played at Gen Con 2015

114 Unique Games were played at Gen Con this year!

Games with Most Player Hours

  • Dungeon World 248
  • The Warren 144
  • Fate Core 108
  • Fiasco 102
  • The Sprawl 88
  • Project: Dark 80
  • Worlds in Peril 76
  • Monsterhearts 76

for example, a 4-hour game with 3 people is 12 player hours

There were 910 volunteer hours recorded at the show.

758 hours for Facilitators
152 hours for Hosts

For a full list of games played by number of sessions, see below:
Continue reading

Gen Con Games on Demand Starts This Week!

In just two days, starting at 10am on Thursday, the Games on Demand crew will be running a huge selection of their favorite games! If you’ll be at Gen Con, come join us in the Marriott Downtown Hotel, Ballroom 6 on the second floor!

What games are we running? See for yourself!

Larp Track Game Menus

Tabletop Game Menus

(Fair warning, the tabletop PDF is nearly 7MB because it’s packed full of games.)

Follow @Games_On_Demand on Twitter for news during the show. We hope to see you there!

Games on Demand at U•Con in Ann Arbor, MI

Games on Demand at U•Con in Ann Arbor, MI

Shane Harsch is part of the U•Con event staff and is currently trying to recruit volunteers to organize an instance of Games on Demand there.

Are you a local, or someone interested in attending to help make this happen? Have you volunteered (or even organized) for one of the other shows? 

This would be a great opportunity to create a fun, new event and broaden the exposure for a bunch of great, small games. If you’re interested in helping to lead this effort, Contact Shane and sign up!

Organizing a Games on Demand Event

I get asked regularly about how to start up new instances of Games on Demand for other conventions. I thought I’d write up some of the most recent advice for getting things off the ground as a first lesson, with more to follow.

Other organizers, feel free to comment with your own wisdom and experiences!


My assumption is that you are an enthusiastic attendee who wants to organize a Games on Demand event (rather than a member of the convention staff).

In that case, my first suggestion for getting started is to talk to the convention events staff to see what they can offer to help you run the event- quiet space in a good location, free badges for GMs, maybe hotel rooms to encourage volunteers to come help, etc. 

If you have trouble selling them on why they should help you, point out that you want to assemble a team of enthusiastic volunteers and run an event for free to entertain attendees at their show. 

After that, make a guess about how many volunteers you need for the size of the show and start recruiting. How big is the show? Do you have any idea how many attendees to expect for the event based on attendance?

For a first-time event, 4-6 tables is a reasonable starting point. You’ll need to decide what the hours for the event will be and break that up into shifts for a volunteer schedule. You may not be busy enough to keep all the tables running for all shifts, but start with that assumption. 

If you have the option, the Origins model is a great one to follow- 2 or 3 four-hour shifts with breaks for meals in between. 

So assuming you run three four-hour shifts a day over 3 days — probably less on the last day, so let’s call it 8 shifts — with four tables at a time, that’s 32 shifts for GM volunteers. Add 8-16 more for a host or two to coordinate getting players into games during each shift, and that’s 48 shifts for a total of 192 person-hours.

At Gen Con we typically ask volunteers to work 16 hours to get a free badge. Some people do part-time and work just a shift or two. You can set that dial wherever you like, but if we assume a 16-hour commitment, that means you’ll need about 12 full-time volunteers.

Originally shared by Nathan Paoletta

Originally shared by Nathan Paoletta

Origins Games on Demand 2015 Info

This is a volunteer effort and transparency is one of our values! The organizing committee is still working through our internal conversation before opening up a formal feedback survey, but for now, here’s the numbers.

Overall Numbers

We seated 463 players in 103 games with a staff of 36 GMs (including non-game-facilitating Hosts). 

Last year we seated 457 players in 101 games with a staff of 44 GMs.

A slight increase in butts in seats, but with that lower staff count we’re pretty sure that means that we served an appreciable amount of new faces! Anecdotally this seemed to be the case. We also saw a lot of groups come through who all wanted to play a game together.

Time Slots and Capacity

Our busiest slots were Saturday night and afternoon (62 and 61 players), Friday afternoon (59) and Thursday night (58). We had 10 tables in our room plus 2 official overflow tables elsewhere and 3 unofficial-but-often-available tables next door, plus the Larp room downstairs in the afternoons.

We basically got close to or met capacity (using those overflow tables) 6 of our 10 time slots. 

Games Played

Games on Demand played 48 different individual game titles, 43 tabletop and 5 Larps, across the weekend.

Game Title – # of games player – total # of players – (system notes)

Infinite Galaxies –  5 –  24 –  (PbtA)

Dungeon World – 5 – 23 – (PbtA)

Fate Core – 5 – 23 – (Fate)

The Warren – 4 – 21 – (PbtA)

Dogs in the Vineyard – 4 – 19

Urban Shadows – 4 – 18 – (PbtA)

Cartel – 4 – 16 – (PbtA)

Iron Edda –  3 – 21

World Wide Wrestling – 3 – 19 – (PbtA)

Laser Kittens – 3 – 18

Microscope – 3 – 16

No Country for Old Kobolds – 3 – 15 – (PbtA)

Kagematsu – 3 – 14

The Sprawl – 3 – 13 – (PbtA)

Save Game – 3 – 12 – (Fate)

OxCrunch – 3 – 8 – (PbtA)

Feng Shui 2  – 2 – 10

Mouse Guard – 2 – 10

Nights Black Agents – 2 – 10

Polaris – 2 – 9

Masks of the Mummy Kings – 2 – 9

Project: Dark – 2 – 9

Masks – 2 – 8 – (PbtA)

Fiasco – 2 – 8

Swords Without Master – 2 – 8

USMC Torchbearer – 2 – 8

The Mesopotamians – 2 – 7

Hour b/w Dog and Wolf – 2 – 4

The Tribunal – 1 – 8  –  (Larp)

Firefly – 1 – 7

Warriors of Crown Heights – 1 – 6 – (Feng Shui)

Dungeon Crawl Classics – 1 – 6

Kayfabe – 1 – 5

Mobilize – 1 – 5 –  (Larp)

Wrath of the Autarch – 1 – 5

Monster of the Week – 1 – 5 – (PbtA)

Neo Shinobi Vendetta – 1 – 5

The Fifth World – 1 – 5

Hope Inhumanity – 1 – 5

Traveller – 1 – 4

Durance – 1 – 4

Guards of Abashan – 1 – 4

Juggernaut – 1 – 4  – (Larp)

A Family Affair – 1 – 4 – (Larp)

Damned Love – 1 – 3 – (Larp)

Vault Hunters – 1 – 3

Misspent Youth – 1 – 3

Psi Run – 1 – 2

Thanks again everyone!